Hero lab online starfinder pact aorlds
Verces: The tidally locked Verces always presents the same side of itself to the sun, dividing the planet into the frigid Darkside, the roasting Fullbright, and the more readily inhabitable Ring between the two.Content on Akiton focuses on faded mining towns, unique geographical features, and inhabitants with a more tribal lifestyle. Akiton: Akiton reads like nothing so much as a forelon future Mars, dusty and red.Absalom Station is one of the more useful maps, because its layout is probably more relevant than an attempt to map, say, an entire waterless planet in one rectangle. Absalom Station: The heart of the Pact Worlds sees more development of formal institutions (government, temples, military), but also expanded information on the dark underbelly of the city-station.Notable locations focus on megafauna and places left behind after the recent cessation of the longstanding hostilities between the planet’s sentient species (who are not limited to lashunta and elves). Castrovel: This wild, jungle world is most notable as the home planet of lashuntas and the adopted home of the elves.Aballon: Run entirely by artificial intelligences and primarily inhabited by mechanical beings, adventures on Aballon are likely to concern its distinctive inhabitants or their efforts to explore the First Ones’ ancient cities.Although the sun is, of course, physically the largest ‘world,’ the area covered in the entry is on the smaller end, consisting of the Burning Archipelago, the area habitable to being who aren’t completely immune to fire and radiation. And it’s exceptionally flavorful for worshipers of Sarenrae, one of the classic Pathfinder deities and one of my favorites. The Sun: I always get a kick out of the fact that “the sun” is a place where characters can visit/live in the Golarion system.Each entry also has one of its pages devoted to a theme that has some tie to that world, but never requires a character to be from that world. In reading these entries, the GM’s eye will be repeatedly drawn to the clear plot hooks left throughout (you can’t really miss it every time the book says something like “local leaders are considering bringing in outside adventurers to deal with the problem”). There is typically one page devoted to a map that lays out most of the notable locations. Each entry discusses geography, residents, society, conflicts/threats, and some notable locations. Pact Worlds devotes about 140 pages to these bodies – 14 entries at about 10 pages each. Some of these bodies are formal members of the Pact Worlds government, some are protectorates of members, and others are bad news (a few, of course, are both members and bad news).
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It isn’t the home system of all that many of the core species in Starfinder, but due to various major transplants, it is the default home system for player characters from of almost all of those core species (it does not include the Vesk).
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The Pact Worlds consist of the planets of the Golarion system (and some non-planetary bodies).